![]() ![]() There are some things that have become streamlined since then, especially when it comes to the game determining what to do with a specific item, but it’s still solid adventure gameplay at its core. There’s not a whole lot to explain about the gameplay, as, like many old LucasArts SCUMM titles, it’s become pretty much the standard for the genre at this point. ![]() Gameplay itself is kept intact from the CD-ROM version of the game, which removed some extraneous verbs from the verb table. The only time the control scheme was anything more than a slight hassle was when dealing with one of the puzzles on Mêlée Island™ that required time-based juggling between items in Guybrush’s inventory, but it doesn’t take anything away from the game.Īll of the puzzles and gameplay in the game are absolutely solid and it proves that it doesn’t matter when an adventure game is produced, but the quality of the staff behind it. Still, the control scheme works for the most part, and a common action (usually open) will be mapped to the B button. It would have been nice had LucasArts included a way to use the classic control scheme with the updated graphics, or to hear the voice acting with the classic graphics. Inventory is accessible via the right trigger, but can only be navigated using the analog stick, not the d-pad, as the d-pad will change the action to be used on the item. In completely re-drawing the graphics, LucasArts has removed both the verb block and inventory screen from plain view, instead presenting players with a cursor with a symbol in it, which can be modified either with the d-pad or a menu accessible via the left trigger. The new graphics are all top-quality, but they also give a slight issue to the interface in the game, the only part of The Secret of Monkey Island: Special Edition that’s not quite right. This, combined with the new voice acting, makes good characters like Stan become fantastic characters. Not only have all the character models and environments been re-done, but the close-ups of characters have been re-drawn as well, including the Loom guy and the dog from the SCUMM Bar. The other major change in the Special Edition is the graphics, all of which are hand-drawn, and do a fantastic job of both looking good for modern audiences but keeping in line with the classic art style of the original. The remastered score is great, as well, and the staff at LucasArts really has done a fantastic job making it feel like a brand new game. The voice actors all do an absolutely wonderful job and it truly feels like it’s the way the game should have been delivered the first time around. The Special Edition features full voice overs with some returning cast members from The Curse of Monkey Island and the remastered score. ![]() Players who want the classic, no-frills version of the game can play that or swap to the redone version by simply tapping the back button. More important than the story itself is how the lines of dialogue are delivered, and Secret of Monkey Island: Special Edition gives players presentation in spades. The plot itself is pretty shoestring, but the dialogue is great and most importantly, it is very, very funny. Ultimately, LeChuck kidnaps Elaine, who has fallen in love with Guybrush, and it’s up to the incompetent pirate to find a way to save her. LeChuck, now a ghost after being told off by Elaine Marley, his unrequited love and governor of Mêlée Island™, has been trolling the waters between Mêlée Island™ and Monkey Island™ and keeping any of the other pirates from going to sea. Guybrush discovers that most of the pirates are staying on Mêlée Island™ and are afraid to go to sea because of the dread pirate LeChuck. Players take control of Guybrush Threepwood, Mighty Pirate!–or at least Guybrush Threepwood, Pirate Wannabe–in his quest to, well, be a pirate. Has it stood the test of time? Yes, it’s still the great game it was when it was released almost twenty years ago, but the remake’s not exactly perfect. LucasArts has revived the Secret of Monkey Island, one of the first collaborations of all of these great minds, now with redone graphics, full voice acting, and a remastered score. While the four have since gone on to do other things since their days at LucasArts, all have been prolific with work at Double Fine, Hothead, Humongous, and Telltale Games among others. All four of these names are familiar to fans of the adventure genre, and all four of them worked on a game released in 1990 for LucasArts, The Secret of Monkey Island. ![]()
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